VizMaker lets you edit selected parts of an architectural render with AI, then refine the result through layers and masks. Instead of treating every revision as a new whole-image generation, the workflow shown here separates the area to change, the generated content and the boundary that blends it into the original.
Wojciech Jurkowski’s tutorial covers local edits, selective upscaling, reference materials, furniture replacements, RAL colour choices and a 3ds Max frame-buffer workflow. It is a practical guide to AI render editing for interiors, architecture and landscape visualisation.
Select the part of the image that needs a revision
A small client request can become a large task if it requires reopening a scene, changing an asset and rendering again. The Draw tab offers another route for visual revisions: select a rectangle or draw a custom area, then describe the change.
The demonstration adds a dog, a person and a waterfall in different regions. Those generations appear as separate layers, allowing the designer to work on their visibility and edges afterwards. Several requested changes can be developing while you continue working on another area.
The waterfall example also shows why this is useful: the first result extends beyond what was wanted. The next step is to refine the generated layer rather than accept the whole output unchanged.

Use layer masks to control the result
In mask editing, black hides part of the generated result and white reveals it again. The video demonstrates switching those colours with X, undoing and redoing changes, and adjusting brush size and softness with Alt and the right mouse button.
For a polygon selection, the shape-mask controls adjust the margin and the softness of the boundary. This matters when a new timber ceiling or planting area needs to meet an existing edge naturally. A sharp boundary may suit a hard architectural junction; a softer transition may help blend foliage or an upscaled patch.
AI layer masking therefore provides a finishing stage after generation. Inspect the transition at the final display size, especially around thin objects, foliage and overlapping surfaces.
Upscale the details that need attention
The tutorial applies local AI upscaling to selected parts of an image using Magnific Creative. It compares smaller and larger selected areas and explains that the displayed credit cost changes with the area being processed in that workflow.

This is useful when foreground furniture or planting needs more detail while the overall image is already satisfactory. The mask can also protect a face or another sensitive detail from an unwanted enhancement. Feathering and margin controls help avoid a visible boundary between the processed and original areas.
Use selective upscaling for a clear purpose. More generated detail is valuable only when it remains consistent with the materials and objects in the design.
Replace materials and objects with visual references
The video selects a façade area, attaches a brick reference and describes the replacement. It also changes timber, adjusts planting and refines a furniture surface with a reference texture.
For interior revisions, arrows can connect reference images and instructions to specific objects. The demonstration combines a chair replacement, a sofa replacement, a table reference and a request to remove books in one generation.

That makes reference-guided image editing particularly useful when a written description cannot communicate the intended product or finish clearly. Review perspective, scale, contact shadows and the surrounding image after the change. A reference guides the appearance; it does not certify an exact product match.
Explore RAL colour choices and reusable prompts
VizMaker’s built-in RAL palette lets the tutorial specify colour choices for furniture and walls. A designer can name a colour from the palette instead of describing it only as “a brighter green” or “a warmer orange”.
This supports a more precise design conversation, but the rendered colour still depends on lighting, image processing and display conditions. Use physical samples and project specifications when approving an actual paint or finish.
The recording also demonstrates prompt templates with editable parameters, such as season, weather and time of day. Those templates reduce repeated typing while leaving the designer to choose the intended effect.
Connect the image workflow to 3ds Max and 3D assets
Near the end, the tutorial introduces sending an existing visualisation from the 3ds Max VFB rather than only transferring the viewport. It also demonstrates multi-image input for Meshy AI, using several views of a chair to guide a generated 3D model.

These examples connect two useful stages of architectural production: preparing the scene and refining the presentation. Choose the source that already contains the information you need, then use targeted edits to develop it.
Frequently asked questions
How do masks help with AI render editing?
Masks let you hide or reveal parts of generated layers and adjust their edges. The tutorial uses brush, feather and margin controls to blend changes into the source image.
Can VizMaker upscale only part of a render?
Yes. The demonstrated workflow selects a region, applies an image upscaler and refines the transition through the layer mask.
Does choosing a RAL colour guarantee an exact physical match?
A RAL choice gives the edit a specific colour reference. The displayed result still depends on lighting and reproduction, so physical finishes should be confirmed with samples and specifications.
Continue your VizMaker workflow
- VizMaker Draw Tools: Change Materials, RAL Colours and Local Detail
- From 3D Viewport to Client Presentation: An AI ArchViz Workflow
Try this workflow in VizMaker
Start with a source image or project that you know well, follow the demonstration and compare the result against your design brief.
Download VizMakerVideo source: The ArchViz Tool We’ve Been Waiting For – Replace, Upscale & Mask Any Area, published 20 July 2026. Video by Wojciech Jurkowski; voice by Michał Wojcieszczyk. All screenshots above were extracted from this recording. This guide describes the demonstrated workflow; available models, interface details and offers may change. Visit the official VizMaker website for current product information.
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